Datetime | Event | Fit version |
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2021 February 06 11:57:18 | Fit stats calculation finished. | Fit #2839 |
2021 February 06 11:56:57 | Updated status to Works | Fit #2839 |
2021 February 06 11:56:46 | Fit submitted to the Abyss Tracker | Fit #2839 |
2021 February 06 11:56:46 | Submitted fit for stats calculation | Fit #2839 |
how you going to deal with angel/sansha rooms? Started in shield cloud and couldn t get out of it fast enough and was killed by overwhelming firepower. Battleships also can keep distance and get further away, kite you. web is better than painter for applying damage to small targets.
No answers yet to this question.
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Who needs a Prop mod if I can shoot you from here? Inferno for Firestorms, Scourge for Exotics, and you are set. You will only loot half Bio +1 of the boxes, each room on average. Flight path is a straight line to the gate unless you have a shield cloud in the way. Take a MTU and drop it when you are driving by the Bio.
used | available | |||
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CPU | 610 tf | 700 tf | |
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Powergrid | 1002 MW | 1125 MW |
475 dps
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Weapons | 475 | dps |
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Drones | 0 | dps |
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Volley | 1277 | dmg |
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16 854 ehp | ||||
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3 137 ehp | ||||
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2 612 ehp | ||||
Total: 22 603 ehp |
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45 ehp/s
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469 ehp/s
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45 ehp/s
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469 ehp/s
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Stable at 39% | ||
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3 838 | GJ |
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250 | m/s |
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157,5 | m |
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100 000 | m |
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300 | mm |
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22.8 | str |
Duration | Abyss type | Abyss tier | Loot value | Submitted |
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The information below was calculated from 0 user submitted runs (displayed left).
Nothing submitted yet to calculate stats from.
Type | Tier | Runs | Time | ISK/Run | ISK/Hour | Runs 80 | Time 80 | ISK/Run 80 | ISK/Hour 80 |
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No advanced stats yet. |
how you going to deal with angel/sansha rooms? Started in shield cloud and couldn t get out of it fast enough and was killed by overwhelming firepower. Battleships also can keep distance and get further away, kite you. web is better than painter for applying damage to small targets.
No answers yet to this question.