S.F.I. All Shield Extenders

Works
Fit #11458

High slot modules

425mm Medium 'Scout' Autocannon I icon 425mm Medium 'Scout' Autocannon I with Republic Fleet EMP M iconRepublic Fleet EMP M 329 650 ISK
425mm Medium 'Scout' Autocannon I icon 425mm Medium 'Scout' Autocannon I with Republic Fleet EMP M iconRepublic Fleet EMP M 329 650 ISK
425mm Medium 'Scout' Autocannon I icon 425mm Medium 'Scout' Autocannon I with Republic Fleet EMP M iconRepublic Fleet EMP M 329 650 ISK
425mm Medium 'Scout' Autocannon I icon 425mm Medium 'Scout' Autocannon I with Republic Fleet EMP M iconRepublic Fleet EMP M 329 650 ISK
425mm Medium 'Scout' Autocannon I icon 425mm Medium 'Scout' Autocannon I with Republic Fleet EMP M iconRepublic Fleet EMP M 329 650 ISK

Mid slot modules

Large Shield Extender II icon Large Shield Extender II 1 111 000 ISK
Large Shield Extender II icon Large Shield Extender II 1 111 000 ISK
Large Shield Extender II icon Large Shield Extender II 1 111 000 ISK
50MN Cold-Gas Enduring Microwarpdrive icon 50MN Cold-Gas Enduring Microwarpdrive 14 710 ISK

Low slot modules

Damage Control II icon Damage Control II 372 100 ISK
Gyrostabilizer II icon Gyrostabilizer II 1 059 900 ISK
Gyrostabilizer II icon Gyrostabilizer II 1 059 900 ISK
Gyrostabilizer II icon Gyrostabilizer II 1 059 900 ISK
Power Diagnostic System II icon Power Diagnostic System II 610 950 ISK
Co-Processor II icon Co-Processor II 915 750 ISK

Rigs

Medium Core Defense Field Extender I icon Medium Core Defense Field Extender I 758 800 ISK
Medium Thermal Shield Reinforcer I icon Medium Thermal Shield Reinforcer I 73 620 ISK
Medium Core Defense Field Extender I icon Medium Core Defense Field Extender I 758 800 ISK

Drones

Republic Fleet Warrior icon Republic Fleet Warrior x8 8 860 000 ISK

Ammunition

Republic Fleet Phased Plasma M icon Republic Fleet Phased Plasma M x1330 1 060 010 ISK
Republic Fleet Fusion M icon Republic Fleet Fusion M x1000 684 000 ISK
Republic Fleet EMP M icon Republic Fleet EMP M x1500 1 095 000 ISK
Nanite Repair Paste icon Nanite Repair Paste x30 854 400 ISK

Boosters

Nothing in Boosters

Other cargo and implants

Calm Gamma Filament icon Calm Gamma Filament 2 230 ISK
Total without ship: 12 806 102 ISK
Ship
Stabber Fleet Issue icon Stabber Fleet Issue 46 045 000 ISK
Total: 58 851 102 ISK
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History
Datetime Event Fit version
2022 September 01 00:03:20 Fit stats calculation finished. Fit #11458
2022 August 31 23:41:14 Submitted fit for stats calculation Fit #11458
2022 August 31 22:41:12 Submitted fit for stats calculation Fit #11458
2022 August 31 21:41:12 Submitted fit for stats calculation Fit #11458
2022 August 31 20:41:13 Submitted fit for stats calculation Fit #11458
2022 August 31 19:41:13 Submitted fit for stats calculation Fit #11458
2022 August 31 18:41:13 Submitted fit for stats calculation Fit #11458
2022 August 31 17:41:13 Submitted fit for stats calculation Fit #11458
2022 August 31 16:41:13 Submitted fit for stats calculation Fit #11458
2022 August 31 15:41:14 Submitted fit for stats calculation Fit #11458
2022 August 31 14:41:13 Submitted fit for stats calculation Fit #11458
2022 August 31 14:09:24 Updated status to Works Fit #11458
2022 August 31 13:41:13 Submitted fit for stats calculation Fit #11458
2022 August 31 12:50:56 Updated description Fit #11458
2022 August 31 12:50:33 Updated description Fit #11458
2022 August 31 12:48:31 Updated description Fit #11458
2022 August 31 12:46:14 Updated description Fit #11458
2022 August 31 12:44:59 Updated description Fit #11458
2022 August 31 12:41:13 Submitted fit for stats calculation Fit #11458
2022 August 31 12:06:35 Updated description Fit #11458
2022 August 31 12:06:08 Updated description Fit #11458
2022 August 31 12:05:37 Updated description Fit #11458
2022 August 31 12:04:18 Updated description Fit #11458
2022 August 31 12:01:31 Updated description Fit #11458
2022 August 31 11:41:13 Submitted fit for stats calculation Fit #11458
2022 August 31 11:32:17 Updated description Fit #11458
2022 August 31 11:28:14 This fit was updated. Fit #11458
2022 August 31 11:28:14 Submitted fit for stats calculation Fit #11458

The Abyss Tracker keeps fit history since 2020-11-03 - earlier history entries are not available.
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Maximum suggested Abyssal difficulty

1

Dark

1

Electrical

1

Exotic

1

Firestorm

2

Gamma
Description

SECTION 1:

This is an "imaginary" fit that stems from "just an idea".

By comparing the attributes of the Stabber Fleet Issue to those of the ordinary Stabber, and those of the Rupture, I noticed that the strengths of the SFI is thicker shield, and thicker armor, in addition to the 1 more high turret hard point, and the 2 more low slots. Through some tinkering with different modules, I find the best candidate module for the additional low slot: the Co-Processor... to increase CPU, which has been a bottleneck. It is as if "meant to be"!

In terms of speed, SFI is actually slower than an ordinary Stabber.

Back to the core idea of the fit, though, theorectically, I think, if I fit all rigs with shield extenders, and all but one middle slot (save one for propulsion) also with shield extenders, this would give full play to the "increased tank" strength of the SFI.

The higher shield hit points entail higher shield regen rate, naturally. The inherent shield regen with this fit is already higher than a Medium Shield Booster would provide alone.

The large signature that stems from all shield extenders and the absense of resistance modules mean this ship is expected to take full damage from opponents. The plus side to this fact though, is that this means this fit does not care about the resistance penalty of the abyssal environment, because the resistance can only be as low as zero, and cannot be a negative number.

The above is all based on theoretical thinking. Hopefully, this will be a rare fit capable of running abyssal Tier 2 for an alpha clone such as myself. I don't see alpha has many options for Tier 2, especially folks of the Minmatar faction.

I will test it in Tier 1. If Tier I is like a breeze, then I will test it in Tier 2. But this fit is uploaded before any such tests.


SECTION 2:

Preliminary test report in Tier 1: It works! as expected! Just like in other games, a "tank" character is easier to play than a "squishy mage" character! All enemies including the "mini-bosses" can simply be "ignored" -- they can't hurt you! Not dangerously fast at least. There is plenty of reaction time. Shield was never broken by more than 20%.

One trivial detail, though: the Mobile Tractor Unit need to come back into the picture. Due to inertia, the ship is too clumsy in picking up loots. Without the MWD, it is too slow; with the MWD, it always overshoots and need to turn back to pick up the loot.

The hope is high to be able to comfortably conquer Abyssal Tier 2 with this fit.


SECTION 3:

Final test results: Yes! It is viable -- a fit has been found for me as an alpha to comfortably run abyssal Tier 2. Even though only 1 test in Tier 2 has been done so far, I am fairly confident in making this positive conclusion. Shield was down to 60% in the first room. Then further down to 40% in the second room, which is the lowest point. But there was plenty of time to recover. (Bad luck with the loot this time, though, only slightly above the outcome of the last run in Tier 1.)

Priority in killing which enemy: whichever approaches me the nearest! Because it is the feature of Autocannons to fight up close! Basically, no special techniques are involved in piloting this ship. Very easy to use. Because it blatantly tanks all damages.

Upon entering a room, the first step is to go to the conduit gate and put down the MTU. Fight the enemies along the way toward the conduit gate, and then fight them standing still at the gate. When most enemies are down, get to 40km drone control range from the Extraction Nodes and direct the drones to smash the cans to make the loot available for the MTU.

Probably the drones can be sent out earlier to the can to save time. But it is difficult to monitor all the many "matters of caution" at the same time. Drones were sent out later in this case to have enough spare attention to watch out for drone safety.

Resource usage
  used available
CPU icon CPU 400 tf 426 tf
Powergrid icon Powergrid 1145 MW 1259 MW
Firepower

580 dps

total dps
Weapons 463 dps
Drones 117 dps
Volley 1337 dmg
Hitpoints
 
13%
 
30%
 
48%
 
56%
27 499 ehp
 
66%
 
45%
 
36%
 
24%
5 882 ehp
 
60%
 
60%
 
60%
 
60%
6 996 ehp
Total: 40 378 ehp
Repairs
 
80 ehp/s
-
-
-
80 ehp/s
-
-
-
Capacitor
Lasts for 410 seconds
Icon Capacity 1 255 GJ
Targeting & speed
Icon Speed 2 184 m/s
Icon Signature radius 1 126,9 m
Icon Targeting range 50 000 m
Icon Scan resolution 381 mm
Icon Sensor strength 21.6 str

S.F.I. All Shield Extenders usage

Runs with this fit (9)
  Duration Abyss type Abyss tier Loot value Submitted  
18:19 Gamma 2 9,721,201 ISK 2022-09-15 03:58:40
16:21 Gamma 2 3,888,727 ISK 2022-09-15 02:35:18
18:48 Gamma 2 6,591,404 ISK 2022-09-15 02:12:57
10:51 Firestorm 1 2,573,253 ISK 2022-09-12 13:54:41
17:28 Electrical 2 4,542,890 ISK 2022-08-31 14:04:40
17:30 Electrical 2 3,517,486 ISK 2022-08-31 13:39:35
16:54 Gamma 2 4,351,826 ISK 2022-08-31 13:15:34
18:55 Gamma 2 4,498,361 ISK 2022-08-31 12:31:35
14:23 Gamma 1 3,420,013 ISK 2022-08-31 11:54:14
Fit performance

The information below was calculated from 9 user submitted runs (displayed left).

Profitability

13,83

M ISK/h
Tier 2
Type Electrical
Break even point

04:04:46

hh:mm:ss
Avg. ISK/run 4,03 M ISK
Avg. run duration 17:29 time
Break even point 14 runs
Loot strategy with this fit

Advanced fit performance statisticsβ

Type Tier Runs Time ISK/Run ISK/Hour Runs 80 Time 80 ISK/Run 80 ISK/Hour 80
Electrical 2 2 17:29 4,03 M ISK 13,83 M ISK 2 17:29 4,03 M ISK 13,83 M ISK
Gamma 2 5 17:51 5,81 M ISK 19,52 M ISK 4 17:44 4,83 M ISK 16,34 M ISK
Firestorm 1 1 10:51 2,57 M ISK 14,23 M ISK 1 10:51 2,57 M ISK 14,23 M ISK
Gamma 1 1 14:23 3,42 M ISK 14,27 M ISK 1 14:23 3,42 M ISK 14,27 M ISK